Update patch - April 29!
Update patch - April 29!
Hey again Hemomancers!
We pushed a smaller patch this week focused on tightening up a few things after last week’s big update. Here’s what’s changed:
Enemy behaviour:
The Caramus, This guy, should now feel more responsive and intuitive to fight.
Let us know if he feels easier to fight and more readable in his moves!
Player movement tweaks: Reworked how the character feels moving around just a tiny bit.
Bug fixes- Minor bugs squashed: Hopefully we didn't break something else hehe.
Healing Shrooms everywhere! 🍄: We scattered these little fellas all over the place to make the playthrough a bit easier and hopefully more rewarding too.
Sound and ambience changes: A couple music/ambience adjustments.
That's it for now, small patch but hopefully meaningful changes! Appreciate everyone who played and left feedback so far. Keep it coming! 🩸
Files
Get Castle in the Crimson Lake
Castle in the Crimson Lake
Become a Blood Mage in this Top Down Action Adventure
Status | In development |
Author | Moidi Interactive |
Genre | Action, Adventure |
Tags | 2D, blood, castle, crimson, Exploration, Gore, Hand-drawn, lake, Singleplayer |
Languages | English |
Accessibility | Subtitles |
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